Mini Adventure 1, Brambleville

    The small town of Brambleville is located near the edge of the swamp. Known as a sleepy little town of fishermen, the town gets a trickle of travelers from the road to the south. A river crosses the road into the swamp, and a small group from Brambleville have taken to caring for the bridge so the south east. They take a weekly trip out to check for cracked planks and that the supports are in order. The town gets together weekly for a large cookout in the tavern, a major event nearly all the locals attend.

    Our hex map has three terrain types, Swamp as notated by cattail like markings, Forest notated with pine trees, and Plains notated with shrubbery markings. The road is marked with a straight line through the hexes, and the rivers are marked with a scratchy line along the borders of hexes. Lairs are notated with a small cave marking, and the town is marked with a house. Feel free to use your own encounter tables for the wilderness as the Keep and Lairs have specific monsters inside.

    Basic services are offered in town, a blacksmith can provide metal items of iron (Axes, Maces, Spear heads, but NOT swords, chainmail or plate armor) and a leather worker can provide armor from alligator skin at an increased cost. A father and son work as a bowyer and fletcher in town, providing bows and arrows. A tavern and bunkhouse dominate the town, being the only two story building. A half dozen rooms are available here, as well as food and drinks.

Rumors
1. Strangers are seen sometimes near the bridge, the always walk off the road and into the woods to the east once they see the locals.

2. Some fishers claim they have seen gargoyles flying in the night, but most others think they are just seeing bats in the twilight. 

3. A stench sometimes passes over the town, worse than the usual swamp musk. Many say it's just a skunk, but some say it's unnatural.

4. The old keep north is said to still have valuables inside, but no one has been there in months.

5. A fisherman will offer advice of heading west to the river for a great fishing spot, if you can stand the smell of muck near there.

6. Some men came by a few months ago to explore the keep, but after a week they left without saying goodbye. The barmaid is broken hearted about one of them leaving.

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