For anyone looking for advice, knowing where the advice is coming from is a wise idea. I've been playing Tabletop Roleplaying Games since early high school, around 2011. My first game was Iron Kingdoms by Privateer Press (x) that was based on 2d6 and closely followed the rules of the wargame it's based on. An older friend Brad was the DM, his experience showed well with colorful descriptions and fantastical locations described that still stick in my mind today. From there I played a handful of Pathfinder games and soon jumped feet first into amateur game design.
Three Magic Items
In the games I run, all magic items offer some form of activated magical ability as well as passive bonuses, typically in the form of a number of gemstones set into the handle of a weapon or the face of a shield. When used the gemstones cloud and will need to spend a day under sunlight to recharge. Here are a few magic items laying in my mega dungeon just waiting for someone to find them.
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